I think they must have nerfed the chest because now days im mostly getting greens/epic from those.įarming Akamo up to 100 times for Soulrend/rings sounds mind numbingly boring, but to each own i suppose. I suppose if there was ever a time to give roguelikes more reason to run them it’d be now, since they sorely need at least something that they’re good for, and at this point it wouldn’t unbalance things too much.įor the amount of effort you have to put into running SOT/Bastion and ESPECIALLY VALBURY, the reward doesnt feel quite matching what you put in. Keeping the drop rates as they were was probably a decent idea at the time.īut now? With AoM there are plenty of other great alternatives to the MI belts (and MIs in general, what with all the new legendaries), aether crystal farming is no longer an issue since I can share them between characters, and ectoplasm seems to drop from everything. If those dungeons had increased legendary drop rates on top of that, well…I doubt anybody would have ever farmed anywhere else. The dungeons will also feature a leaderboard so you can compete with other players who seek gold and glory.Probably because the situation now is worse than ever.Ī little while ago the roguelike dungeons still at least had other reasons (not the most amazing ones, but still) to run them - MI belts and aether crystals from Valbury, plenty of ectoplasm-dropping enemies in SoT, etc. Explore each DUNGEON BIOME as you dive into. Randomly generated dungeons will give you a new experience in every dungeon you find yourself in. Play STORY MODE and travel to the steam-punk town of Julesvale and brave the sprawling caverns underneath it. It also has a leaderboard for how much gold you were able to make by the end. but that is the main replayable mode where you go through every dungeon with one character, but the layout and enemies are random as well. Hardcore rogue-lite fans who require a more intense combat experience will have access to tougher dungeons that will let you test the limits of your power. Dungeons of Aether is a fantastic dice-based dungeon crawler.As you dive deeper into Julesvale Mines, you will discover more about its epic history. Story mode offers you new challenges for each dungeon, each one having more treasure to collect. Dungeons of Aether Steam charts, data, update history. Control four new heroes as they uncover the mysteries of the Julesvale Caverns in Story Mode or test your mettle in the grueling Challenge Dungeons. Explore the world of Aether, where you’ll play in a roguelike adventure and immerse in its ever-expanding lore. We created a party and when one of us goes into the dungeon, a dungeon request to join the dungeon pops up at the top left hand side of every party member. Delve into Dungeons of Aether, a turn-based dungeon crawler set in the Rivals of Aether universe. ![]() Gold Dungeons look like giant spheres floating in the air with smaller spheres attached to. Unlike other dungeons, instead of having to venture inside the dungeon until you reach the Boss Room, you will go straight into the boss battle. Each hero has distinct abilities to suit your playstyle. The Golden Dungeon is the hardest Dungeon in the Aether, but it produces the best rewards by completing it. Everything you do in your time in the dungeons will lead you deeper with more treasure loot or get overwhelmed by enemy forces. In Dungeons of Aether, you can pick and choose your challenges at your own pace. ![]() ![]() Cant forget about the complete overhaul of the. Structures, Repurposed Structures, and Dungeons Arise, Explore and risk your life in. Enjoy a dice draft system turn-based dungeon crawler game from Aether Studios team. Weapon attribute systems can give your weapons poison damage, lightning, fire, ice, and more.
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